Title: The Final Hours of Portal 2
Author: Geoff Keighley
Genre: non-fiction, games
Book Number/Goal: 39/52
My Rating: 3/5
Review:
The book provides a peek into the Portal 2 development - in particular, what was the original concept, why it didn't work, and how the game evolved into its current stage. The story comes together with a cute interactive presentation (on Steam), containing video clips, slideshows, 3D models and other clickable stuff, inspiring nostalgia.
However, it also includes loads of useless boring gossip, such as anecdotes from the developers' personal life (as for me, I'm interested in technology and ideas, not in people!) and hype about Valve being the best workplace ever (which only makes me depressed and bitterly envious).
Author: Geoff Keighley
Genre: non-fiction, games
Book Number/Goal: 39/52
My Rating: 3/5
Review:
The book provides a peek into the Portal 2 development - in particular, what was the original concept, why it didn't work, and how the game evolved into its current stage. The story comes together with a cute interactive presentation (on Steam), containing video clips, slideshows, 3D models and other clickable stuff, inspiring nostalgia.
However, it also includes loads of useless boring gossip, such as anecdotes from the developers' personal life (as for me, I'm interested in technology and ideas, not in people!) and hype about Valve being the best workplace ever (which only makes me depressed and bitterly envious).